Development Process
Game Development Process
Week 1: Choosing the game we want to create. Brainstorming Ideas. Horror game, Karlson, fighting, parkour, etc.
Link - https://docs.google.com/document/d/10l6tFPKsc9atxv63rSu1M5mx49nC6D-J3W2etCxgao4/... (Our Planning page).
Week 2: Building the overall mechanics of the game. Run, slide, walk, camera movement, wall run, inventory system.
1st Playtest: The camera movement was kind of janky and the sliding doesn't seem to work.
Week 3: Add levels - Parkour city, underground railroad, inside a building, inside a lab, etc.
2nd Playtest: Checked out parkour city and underground railroad levels. Realized that we needed to make the game easier and needed different mechanics to each level exciting.
Week 4: Play testing the game and added different mechanics in each level. Checking bugs for each level/mechanic.
3rd Playtest: Checked for major bugs and seek advice from other students to know what to improve next in our game.
Week 5: Polishing. Added better UI, music, sound effects, linking all the level together, fixing more bugs.
4th Playtest: Played all the levels in one sitting to check whether the game has any major issues or not.
Files
Get Runner's Edge
Runner's Edge
Status | Released |
Authors | Will-Y, anaghkanungo7, YIFAN_SUN, Jeffreyliu321 |
Genre | Adventure |
More posts
- PostmortemDec 09, 2022
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