Development Process


Game Development Process 

Week 1: Choosing the game we want to create. Brainstorming Ideas. Horror game, Karlson, fighting, parkour, etc.

Link - https://docs.google.com/document/d/10l6tFPKsc9atxv63rSu1M5mx49nC6D-J3W2etCxgao4/... (Our Planning page). 

Week 2: Building the overall mechanics of the game. Run, slide, walk, camera movement, wall run, inventory system.

1st Playtest: The camera movement was kind of janky and the sliding doesn't seem to work.

Test stage

Testing Mechanics!

Week 3: Add levels - Parkour city, underground railroad, inside a building, inside a lab, etc. 

2nd Playtest: Checked out parkour city and underground railroad levels. Realized that we needed to make the game easier and needed different mechanics to each level exciting.City Level

First Official Level Made!

Underground Level

2nd Level Made

Week 4: Play testing the game and added different mechanics in each level. Checking bugs for each level/mechanic. 

3rd Playtest: Checked for major bugs and seek advice from other students to know what to improve next in our game. 

Minecart

Riding carts mechanic
Lab Level
Time Travel Mechanic
Elon Musk HQ
Storyline???

Week 5: Polishing. Added better UI, music, sound effects, linking all the level together, fixing more bugs. 

4th Playtest: Played all the levels in one sitting to check whether the game has any major issues or not.

Main Menu

UI dev

Files

FinalBuildTest.zip 241 MB
Dec 02, 2022

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